From idea to invention—one page at a time
Inside the Chompshop Inventor’s Workbook, learners will explore how to sketch like an engineer—seeing through edges, perspective, and scale. They’ll dive into techniques for making strong cardboard connections (tabs, slots, interlocks), unlocking more sophisticated structures. Starter projects help build spatial reasoning and confidence, while open prompts push learners to apply what they’ve learned to original invention ideas.
Each page is structured to encourage reflection, iteration, and documentation: sketching, notes, testing results, failure analysis, and next steps. Students grow their metacognitive muscle as they see what works, why, and how to improve.
Intended for ages 6+ (or grades 3+), the workbook aligns naturally with STEAM and design education goals—bridging art, math, engineering, and language arts. Whether used in makerspaces, classrooms, homeschool settings, or alongside a ChompSaw, this workbook turns each build into a learning story. It helps ensure that creativity is paired with structure, reflection, and growth.
What’s Included in the Box
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1 × Chompshop Inventor’s Workbook (bound guidebook)
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Instruction pages on design sketches, perspective, and engineering drawing
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Tutorials / guidance on cardboard connection techniques (tabs, slots, interlocks)
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Starter project prompts to build spatial reasoning and prototype confidence
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Open-ended challenge prompts to design original inventions
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Spaces for sketching, annotation, testing logs, iteration cycles
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Answer keys / sample solutions for select guided pages (where appropriate)
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Reflection prompts and next-step planning pages
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Recommended material lists and connectors guide
Also available:
The Inventor’s Workbook isn’t just a companion—it’s the thinking engine behind every cardboard invention.






